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everywhere

As part of the Content Design team, we were primarily tasked with creating levels and experiences within the Everywhere project. My work on the project included work on platforming challenges, arena deathmatch maps, a chapter in a larger coop campaign and a Survival Horror themed solo experience where the player is tasked with escaping from a space station.

With my work being under NDA during development I am unable to show any of it at this time.

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