Bio:
My name is Kristian Manning and I've been designing levels since I was 16 when I didn't even know what Level Design even really was. My passion always has been video games. Since I've been able to pickup a controller as a toddler it always rare to see me without a game in hand. I followed that passion through educational paths and started my career within the QA field. Testing games as an initial career gave me vital insights into my own personal levels, seeing how professional designers each had their own processes, tips and tricks, and workflows.
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In my spare time even to this day I still am constantly designing levels. Typically from other games, however I am currently in mid development of my own Survival Horror title - a personal favourite genre of mine.